Sunday, February 13, 2011

Ch. 2 summary

There are four categories in interaction design: user-centered design, activity-centered design, systems design, and genius design. User-centered design user-centered design is more focused on the user's needs and wants, and try's to accomodate user's needs. activity centered design is more focused on how the reacts to the product in hand, a good example would be video game systems.
System's design would categorize any computing systems that are required for an user. Computers.

Genius design is the most interesting to me, it's forever changing. The key to technology. invention's to improve our daily lifes.
like the ipad.

Designer's use troubleshooting techniques to improve design through the years. The world is constantly changing due to these designs.

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